

Consistency is key to winning draft games and if your mana base isn't sufficient enough, you will get free game losses because you didn't draw the right colors. Unless you draft a powerful wedge rare or mythic or a bunch of off-color high power cards, you should still stick with two colors. This means that the wedge colors should not be forced. In addition, unlike Khans of Tarkir, the lifegain duals are NOT guaranteed in the land slot. This is a wedge sets, but unlike Khans of Tarkir, there aren't any gold wedge cards in the common and uncommon slots. Fixing is great, but only go into 3 colors if there is a significant payoff Earlier when I was mentioning Mutate, the reason why it's so strong is because of how strong it is when played on curve.Ĥ. You still want a deck that has a good curve while picking up good synergies, but don't go hard into a single strategy while neglecting a good curve. Looking back, a lot of cycling payoffs having cycling themselves and I should've kept one or two back and I took that lesson into my next cycling deck and went 7-2 with that one. I also played a cycling heavy deck with a bunch of payoffs, and even though I had 10-12 cycling cards in my deck, a lot of games went where I had a bunch of payoffs without seeing any cycling cards.

I ended up doing very poorly despite having a lot of noncreature payoffs because I could not maintain a board state. For example, I went hard on noncreature cards and payoffs in a Jeskai deck after drafting a P1P1 Whirlwind of Thought. While in my previous point, I mention to look out for synergies between your cards, but don't look for cards that lean heavily on one strategy. There are cards that care about vanilla keywords, cards that care about Humans and non-Humans, cards that care about your graveyard, the list goes on. When looking at your picks, bear in mind all these little synergies between cards. For example, Boros has a lot of humans within it's color pair and cards that care about having both Humans and non-Humans. For Simic, it appears as if the primary archetype is Mutate, while the secondary archetype is having big beaters.īut if you dive deeper into the commons and uncommons, you'll see a lot of other synergies. For Boros, it appears as if the primary archetype is cycling, while the secondary archetype is going wide. It looks like the majority of the color pairs have 2 cards in one archetype and 1 card in a separate archetype. Just check out the Boros uncommon cards alone Unlike previous limited formats, there are multiple archetypes within the same color. There are multiple archetypes even in the same color pairs And remember, even if your opponent uses removal in response to you mutating onto a creature, that card you just cast will just enter the battlefield as it's own creature.Ģ. If they can't stop a card with one Mutate card on it, it is very likely they can't stop one with three Mutate cards on it. It will demand an answer from your opponent. I put some additional examples below in addition to the two I used in my example aboveĭon't be afraid to go tall with your Mutate cards and stack multiple "When this card mutates" on top of each other. To make sure your 1 and 2 drop slots still have impact, they should have relevant text boxes. You want good Mutate targets in your 1 and 2 drop slots, so by turn 3 and turn 4 you can mutate them into huge creatures that get your 1 and 2 drop text boxes. I recently ran this line of play multiple times in one of my Sultai drafts and there was nothing my opponent can do.

Red's Mutate colors at the lower rarities are not impressive and White has a glut of Humans at commons, which cannot be Mutated on. If you are going to play Mutate, your primary color should be in one of the Sultai Colors. But when one of those drops is a mutate creature that drops one turn earlier on the curve with haste, it usually closes the door on anything an opponent can do.

Playing one, two, three, four drops in quick succession is a great way to win limited formats and here it is no different. I cannot stress this enough which is why it's the very first point on this list. Here are my first impressions to help you get started! Ikoria has finally dropped on Magic Arena and WotC is giving us all a free draft entry into either a Traditional or Premier Draft.
